Town: Wæm Kof Yǐmǐ

Wæm Kof Yǐmǐ

Wæm Kof Yǐmǐ
Example Constructi architecture.
StateFederation of Alveria
ProvenceĂqiěgdìd District
Sub ProvenceMöldrutǟl Parish
RegionThîdî-thîrècë Maquis
Founded1512
Community LeaderAdministrator Êtco Trêbega
Area5 km2 (2 mi2)
Average Yearly Temp18°C (64°F)
Average Elevation5246 m (17211 ft)
Average Yearly Precipitation224 cm/y (88 in/y)
Population1396
Population Density279 people per km2 (698 people per mi2)
Town AuraSummoning
Naming
Native nameWæm Kof Yǐmǐ
Pronunciation/kof/ /ˈjɪmɪ/
Direct Translation[previous] [dream; fantasy; illusion]
Translation[Not Yet Translated]

Wæm Kof Yǐmǐ (/kof/ /ˈjɪmɪ/ [previous] [dream; fantasy; illusion]) is a subtropical Town located in Möldrutǟl Parish, Ăqiěgdìd District, within the Federation of Alveria.

The name Wæm Kof Yǐmǐ is derived from the Constructi language, as Wæm Kof Yǐmǐ was founded by Bw-75g 'Gnut' Zlesëka, who was culturaly Constructi.

Climate

Wæm Kof Yǐmǐ has a yearly average temperature of 18°C (64°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a cold 10°C (50°F). Wæm Kof Yǐmǐ receives an average of 224 cm/y (88 in/y) of precipitation, most of which comes in the form of rain during the summer. Wæm Kof Yǐmǐ covers an area of nearly 5 km2 (2 mi2), and an average elevation of 5246 m (17211 ft) above sea level.

Overview

Wæm Kof Yǐmǐ was founded durring the early 16th century in winter of the year 1512, by Bw-75g 'Gnut' Zlesëka. The establishment of Wæm Kof Yǐmǐ suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Wæm Kof Yǐmǐ was built using the conventions of Constructi durring the early 16th century. Naturaly, all settlmentss have their own look to them, and Wæm Kof Yǐmǐ is no diffrent. The town's buildings feature timber and earth construction, with most buildigns first floors resembling mounds of earth, with subsequent floors appearing as elaborate log cabins, with each building forming a tiered pyramid of sorts fromed from the stack of rectangular, peek roofed cabins. Most wooden bracing, support, and trim is carved with decorative knotwork, and the larger structures even feature painted trim which emphasises the knotwork.

Wæm Kof Yǐmǐ is buildings are arranged within a network of narrow flagstone streets which form a rectangular grid, where each block verries in size given the proximity of the paralell streets forming each section. The ocasional smaller block has been used to construct a park, plaza, and other communal structures. The town resides behind a palisade wall complete with battlments, a moat, and timber gatehouses with drawbridges. Wæm Kof Yǐmǐ's robustly designed timber walls are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.

Wæm Kof Yǐmǐ has the unmistakable air of a town on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Whatever industry once fueled Wæm Kof Yǐmǐ ’s existence has dried up and the town is drifting down the stream of history as it dries up. Likely due to this, Wæm Kof Yǐmǐ is, in a word, disorder. People seem to be allowed to do as they please with little harmoney to anything. It feels less like a town, and more like a spot people just happened to have homes. One cannot help but wonder what Wæm Kof Yǐmǐ was like during the glorydays.

Civic Infrastructure

Wæm Kof Yǐmǐ has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Wæm Kof Yǐmǐ. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Wæm Kof Yǐmǐ's parks.

Wæm Kof Yǐmǐ has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Wæm Kof Yǐmǐ.

Wæm Kof Yǐmǐ has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Wæm Kof Yǐmǐ has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Wæm Kof Yǐmǐ has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Wæm Kof Yǐmǐ has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Wæm Kof Yǐmǐ's public wards, blessings, and other arcane systems.

Wæm Kof Yǐmǐ possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Wæm Kof Yǐmǐ has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Wæm Kof Yǐmǐ's natural decorations nor waterways.

Wæm Kof Yǐmǐ has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Wæm Kof Yǐmǐ has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

The locals have cut a deal with some unspeakable entity, trading some form of tribute (benign of horrific) in exchange for the being’s forbearance or assistance. Outsiders may be ignorant of the bargain, or they may know that the community is in thrall but be too fearful of its master to take action against them. The creature likely serves as a protector as well as a tyrant, so the locals may be content with the deal even if it doesn’t offer any further inducement or aid.

Wæm Kof Yǐmǐ's chapel was built using a different architectural style from the rest of the town. The style used is famous for its stately symmetry, classical elements, and grand appearance. Columns and pillars, such as Corinthian columns, are often seen supporting open structures or porticos. Symmetry is an important feature of this style, with each half of a building mirroring the other. Domed ceilings and windows grace these buildings, with everything placed in a mathematical arrangement.

In Wæm Kof Yǐmǐ every night at precisely midnight every structure in town is engulfed by sailors fire until the end of the witching hour.

The Eblis near Wæm Kof Yǐmǐ are known to be quite timid.

Wæm Kof Yǐmǐ's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves line dance to channel Chronomancy energies of tier 3 via throat chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 4
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 5653 m2
    • Cattle and Similar Creatures: 349
    • Poultry: 4188
    • Swine: 279
    • Sheep: 13
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 139

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 3
  • Candlemakers: 5
  • Carpenters: 4
  • Clothmakers: 4
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 8
  • Glassworkers: 4
  • Gunsmiths: 3
  • Harness-Makers: 1
  • Hatters: 2
  • Hosiery Workers: 1
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 2
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 5
  • Tailors: 8
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 4
  • Whitesmiths: 1

Merchants

  • Beer-Sellers: 1
  • Booksellers: 2
  • Butchers: 4
  • Chandlers: 3
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 5
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 8
  • Barbers: 5
  • Coachmen: 2
  • Cooks: 6
  • Doctors: 3
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 4
  • Healers: 4
  • Housekeepers: 3
  • Housemaids: 6
  • House Stewards: 4
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 4
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 5
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 3
  • Long Haul Couriers: 3
  • Dockyard Workers: 3
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 3
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 2
  • Warehousemen: 5
  • Watercarriers: 3
  • Watermen, Bargemen, etc.: 4

Skilled Laborers

  • Accountants: 1
  • Alchemist: 2
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 13
  • Monks, Monastic: 4
  • Monks, Civic: 4
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 6
  • Rangers: 1
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 5
  • Military Officers: 4

Cottage Industries

  • Brewers: 4
  • Comfort Services: 5
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 4
  • Potters: 2
  • Preserve Makers: 3
  • Quilters: 2
  • Seamsters: 6
  • Spinners: 3
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 5

Produce Industries

  • Butter Churners: 4
  • Canners: 3
  • Cheesmakers: 4
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

436 of Wæm Kof Yǐmǐ's population work within a Foundational Occupation.

849 of Wæm Kof Yǐmǐ's population do not work in a formal occupation, but do contribute to the local economy. 111 (8%) are noncontributers.

Points of Interest

POI

History

The the a pair of gauntlets of Conjuration, an a pair of gauntlets imbued with notable amounts of Conjuration energies was created near Wæm Kof Yǐmǐ by in time immemorial, reportedly some time during the early 2nd century.

History